Ernest Adams is an independent game designer, writer and teacher, working with the International Hobo design group. He has been in the video game industry since 1989, and is the author of four books, including Fundamentals of Game Design, a widely-used university textbook; and Break Into the Game Industry: How to Get a Job Making Video Games. He was most recently employed as a lead designer at Bullfrog Productions on the Dungeon Keeper series, and for several years before that he was the audio/video producer on the Madden NFL Football product line. He has developed online, computer, and console games for everything from the IBM 360 mainframe to the Nintendo Wii. He is the founder of the International Game Developers Association, and is a frequent lecturer at the Game Developers Conference and many other events.
Keywords: video games, art, video game industry, game design, video game art

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