ISSN: 1757191X
Online ISSN: 17571928
First published in 2009
3 Issues per volume
Volume 3 Issue 3
Cover Date: September 2011
Price: £12
Contents
Introduction to special issue: Experiencing games: Games, play and players
Page Start: 175
View Header/Abstract   Purchase PDF
A review of the use of psychophysiological methods in game research
Page Start: 181
View Header/Abstract   Purchase PDF
The corporeal-locomotive craftsman: Gaming in World of Warcraft
Authors:  Rikke Toft Nørgård 
Page Start: 201
View Header/Abstract   Purchase PDF
The painful art of extreme role-playing
Authors:  Markus Montola 
Page Start: 219
View Header/Abstract   Purchase PDF
‘I’m in love with someone that doesn’t exist!’ Bleed in the context of a computer game
Authors:  Annika Waern 
Page Start: 239
View Header/Abstract   Purchase PDF
Designing for player experience: How professional game developers communicate design visions
Authors:  Ulf Hagen 
Page Start: 259
View Header/Abstract   Purchase PDF
REVIEW
Authors:  Wendi A Sierra 
Page Start: 277
View Header/Abstract   Purchase PDF
Tags:
Your tags: Please login or register if you don't have a user account.
Latest news
24th February 2017
Inaugural issue of Journal of Popular Music Education - now available!
Read more Read more
22nd February 2017
Theatre for Children in Hospital featured in Lancaster University Steps Magazine
Read more Read more
21st February 2017
New issue of Philosophy of Photography 7.1-2
Read more Read more

The Big Picture Magazine