Punk & Post-Punk is working on an issue dedicated to the interface that exists between religion and punk. We are keen to secure articles that look deeply into this contested area, that go beyond the accepted binary correlation.
The deadline for submitting completed articles for peer-review is September 15th, 2015.
For submission guidelines please visit: http://www.intellectbooks.co.uk/journals/view-Journal,id=191/view,page=2
Articles should be between 5000 and 10,000 words in length, including keywords, full references, bibliography and an abstract of no more than 300 words detailing the key areas of investigation, supplemented with colour images, which are at least 300 dpi. Given the scope and breadth of the topics listed above, authors are kindly asked that their contributions be accessible to the non-specialist reader whilst retaining all of the requirements of academic rigor.
- Art, Science and Technology:
- Theoretical texts that discuss various aspects of Art and Science, including those that present projects that can be placed under such a heading.
- Texts that discuss topics/projects that can be classified under Art and Technology.
- Art as Research / Practice Based Research.
- Online Creativity Within A Broader Context:
- Social networks / Online communities / Blogosphere.
- E-learning in cyberworlds.
- Networked performances and collaborations.
- Art and heritage in cyberspace, cyber-museums.
- Historic Precedents and Inspirations:
- Comparative studies between historic and contemporary states of mental immersion involving the 'suspension of disbelief' – such as carnivals, fairs, the circus, the theatre, cinema, and the literary novel/work of fiction – in juxtaposition to online virtuality, particularly as it manifests in a three dimensionally embodied state.
- Studies on historic costume design, architecture, interior and object design as cultural signifiers that find novel usage within the visual culture of the metaverse as well as gaming worlds today.
- Cyberworld Technologies:
- Virtual Reality/Augmented Reality.
- Shape modelling for cyberworlds.
- Multimodal interaction and rendering.
- Computer vision for augmented and mixed reality.
- Cognitive informatics.
- Brain-computer interfaces.
- Affective computing.
- Social computing.
- Data mining and warehousing in cyberworlds.
- Creative Output:
- The examination of emergent creative trends in three-dimensional online worlds.
- The critique and examination of the creative output itself.
- Inquiry into the literary output manifested in the blogging activity surrounding user defined online virtual worlds.
- Virtual worlds of the future.
- The Avatar:
- The creative, psycho-social and economic processes involved in the creation of single or multiple identities by a single user.
- Identity, presence and self in virtual worlds.
- Interpersonal communication in virtual worlds.
- Leadership and team building in virtual worlds.
- Legal, ethical and moral issues in virtual worlds.
- Love, sex, friendship and work in virtual worlds.
- The creation of visual/sonic persona.
- Play/Role Play.
- The avatar as object of art.
- Propositions for implementing novel educational strategies through the three dimensionally embodied agency of the metaverse.
- Case studies that have developed novel educational strategies or technology indigenous to the metaverse, for implementing learning in diverse fields and for diverse learner groups and ages through the usage of online virtual worlds.
- Using augmented and virtual reality for learning
- Mixed reality: the merging of real and virtual worlds.
- Haptic, audio and visual interfaces.
- Holographic computing platforms.
- New interactive technologies.
- Research methods in virtual worlds.
- Serious games.
- Virtual worlds used for corporate training.
- Therapeutic Uses of Virtual Worlds:
- Education and research related to natural sciences, medicine, engineering in online virtual worlds.
- Virtual world usage in health, social care, counselling and psychology.
- Technologies and Innovative Practice in Virtual World-building:
- Virtual Reality.
- Immersive Devices.
- Augmented Reality.
- Mobile accessibility of virtual worlds.
- The Social and Physical Infrastructure of the Metaverse:
Amy Damutz and Gabriel Solomons from Intellect attended the 103rd annual CAA conference in New York on February 11th-14th. The conference provided a great platform for Intellect to meet with authors and editors and was really successfull.
Many thanks to everyone who came to the Intellect stand at the conference and for making it a success. If you would like to follow up with anything from Intellect about the conference please email email@example.com or firstname.lastname@example.org.
Thematic Issue: Masculinity in the 21st Century
Guest Editor: Elwood D. Watson, East Tennessee State University
Guest Editors: Sunsi Huertas, Paul Capriotti (Rovira i Virgili University)
In 2016, the Journal of Italian Cinema and Media Studies will celebrate the 60th anniversary of the David di Donatello prize with a themed issue. The purpose of this issue is to pay homage to this award for its cultural influence on Italian and world cinema, to review its history and endorse its international role. The Editor intends to publish a collection of articles that would document and historicize the value of the David di Donatello as the utmost expression of Italian and international film heritage and symbol of collective cinematic memory.
This CFP invites scholars, award ceremony organizers, archivists, film-makers, actors, journalists, producers and other professionals in the film industry to contribute with critical and historical articles, reports, interviews and biographies.
Send proposals in British English to the Editor, Flavia Laviosa, at email@example.com, by 25 February, 2015 and provide the following information:
1) a 500-word abstract outlining:
a) the topic
b) critical approach
The abstract should clearly state the goals of the article and provide a cohesive description of the objective of the argument.
In addition to the abstract, please submit the following:
a) relevant bibliography and filmography
b) 200 word biographical notes followed by a detailed list of academic publications or professional accomplishments.
Metal Music Studies announces 2016 deadlines and explains how submissions work
Documentary cinema in the Nordic countries has traditionally navigated an in-between space between the resources and demands of national broadcasting companies and the stylistic experimentation of its filmmakers. During the past decades, global changes in financing structures, distribution mechanisms and exhibition sites have changed both national broadcasting and filmmaking practices, thus opening up questions about the shape of small nation documentary film cultures as well as specific transitions in Scandinavian documentary cinema.
This special issue of Journal of Scandinavian Cinema brings together – for the first time – scholarship on the institutional frameworks, political struggles and artistic practices of Scandinavian documentary cinema. Although our main focus is on developments and trends that have taken place since the 1990s, we warmly welcome contributions that reflect on the historical background of contemporary conditions. The overall aim is to illuminate the specificities of Scandinavian documentary cultures with an emphasis on their entanglement with transnational models of production, modes of address and distribution.
We especially, but not exclusively, encourage contributions on the following topics and approaches:
- Broadcasting history, theatre distribution, film festivals
- Documentary genres, modes of address, and authorship
- Experiments in style, production and exhibition
- Transnational production and the commemoration of national histories
- International success and national film cultures
- Collaboration and networking in Nordic documentary cinema
- Negotiation of national and Nordic identities in documentary representation
Please submit an abstract of 250–300 words for Short subjects (2000 words) or Feature articles (6000 words) before 15 September 2015 to the Special Issue editors, Ilona Hongisto (firstname.lastname@example.org), Bill Nichols and Malin Wahlberg (email@example.com), together with a brief bio and select references. Final submissions are due on 1 February 2016. Only submissions that follow Journal of Scandinavian Cinema’s Notes for contributors will be accepted.
For general information or questions regarding Journal of Scandinavian Cinema, please contact primary editor Anders Marklund (firstname.lastname@example.org), editors Gunnar Iversen and Andrew Nestingen, or managing editor Rochelle Wright.
The Soundtrack is always looking for other forms of writing beyond research articles, such as interviews and book reviews. If you have an idea for material that you would like to contribute, please send your inquiry to The Soundtrack Editors; Estella Tincknell (Estella.Tincknell@uwe.ac.uk) or Michael Filimowicz (email@example.com). Book reviews should not generally be longer than 1500 words. Please include a short bio, and information about your planned writing submission.
Further detailed information regarding submissions is available from the Intellect website (http://www.intellectbooks.co.uk/journals/view-Journal,id=146/view,page=2/) under Notes for Contributors.