ISSN: 1757191X
Online ISSN: 17571928
First published in 2009
3 Issues per volume
Volume 3 Issue 3
Cover Date: September 2011
Price: £12
Contents
Introduction to special issue: Experiencing games: Games, play and players
Page Start: 175
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A review of the use of psychophysiological methods in game research
Page Start: 181
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The corporeal-locomotive craftsman: Gaming in World of Warcraft
Authors:  Rikke Toft Nørgård 
Page Start: 201
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The painful art of extreme role-playing
Authors:  Markus Montola 
Page Start: 219
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‘I’m in love with someone that doesn’t exist!’ Bleed in the context of a computer game
Authors:  Annika Waern 
Page Start: 239
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Designing for player experience: How professional game developers communicate design visions
Authors:  Ulf Hagen 
Page Start: 259
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REVIEW
Authors:  Wendi A Sierra 
Page Start: 277
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