Call For Papers: Scene

Papers are invited for Scene, the new journal which explores all aspects of design contexts for live & recorded performance, giving special attention to the shaping of artistic vision, aesthetic sophistication, critical thinking and craft.  Our remit covers the following: Cinema, Television, Commercials, Theatre, Opera, Musical, Interior Design, Lighting Design, Costume Design, Theme Parks, Scenography, Architecture, Visual Special Effects, Visual Arts, Virtual Sets, Multivision, Location sets, Games Design and Virtual Environments, Modes of Spectating. We are keen to accept work in art and craft areas of design alongside analysis, as well as theoretical discourses exploring the culture and creation of environments. As part of the work of the journal we wish to publish dynamic contributions addressing the variety of scenographies and practices that go toward producing the art of the ‘scene’ around the world. The journal incorporates investigations into the development of new technologies and modes of operating, distribution of content, and profiles of design for film, television, theatre and events, as well as new platforms, such as, gaming and virtual environment design.  We explore the understanding that the designer’s multifaceted contribution to a production involves much more than providing a visual background.

We aim to strengthen ties between the academic community and those who interact with it, from the film, television, theatre and media industries including government and the public at large, to promote the preservation of our film, television, video, live performance and other media heritage. We also welcome reviews of new work, scholarship, criticism and exhibitions. We invite submissions of articles of 4,000-8,000 words from any discipline related to the topics outlined above. Possible areas include:

•    Setting the Scene
•    Crafts & Makers
•    Landscapes of Production Design
•    Modes of Distribution – new media on demand
•    Visual Concepts for New Writing
•    Special Effects
•    Background Politics and Historical Information
•    the ethics of presentation
•    Visual Mashups
•    New Technologies and the Impact on Aesthetic Practice
•    Explorations into the cinematography of health technologies
•    Transdisciplinary theories of colour and composition
•    Location, location, location!
•    The LED Revolution
•    The Scenographies of Games
•    Interaction Design for Entertainment
•    Storyboards as tools for creative collaborations
•    Lighting: a theory and practice
•    From Pencil to Pixel

Submissions are welcome from scholars and practitioners. Contributors are encouraged to approach design for entertainment from any discipline and to turn their attention to practices from all countries and in all languages.  Please send all submissions to

Article submissions: please send a 300-word abstract and include the word Article in the subject heading. Please indicate the intended word count of the article. All submissions will be peer-reviewed.
Papers must be submitted in English. 
Reviews of publications and exhibitions: please include Review Exhibition in the subject heading.
Creative submissions: please include the word Creative in the subject heading.

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